Installing mods

For an already existing world you have to edit the file /cfg/Saves/name of the world/Sandbox.sbc
Inside you'll find the <Mods /> tag that you'll need to replace with a block of code. Here is an example format for several mods:

<Mods>
<SerializableModReference>
<Name>892900859.sbm</Name>
<PublishedFileId>892900859</PublishedFileId>
<FriendlyName>Storage Crates & More</FriendlyName>
</SerializableModReference>
<SerializableModReference>
<Name>1088868028.sbm</Name>
<PublishedFileId>1088868028</PublishedFileId>
<FriendlyName>The Matchlock Musket</FriendlyName>
</SerializableModReference>
<SerializableModReference>
<Name>1203987752.sbm</Name>
<PublishedFileId>1203987752</PublishedFileId>
<FriendlyName>Factions - Better Diplomacy</FriendlyName>
</SerializableModReference>
<SerializableModReference>
<Name>1220451100.sbm</Name>
<PublishedFileId>1220451100</PublishedFileId>
<FriendlyName>Trading Post Limitless</FriendlyName>
</SerializableModReference>
</Mods>

or for a single mod:

<Mods>
<SerializableModReference>
<Name>892900859.sbm</Name>
<PublishedFileId>892900859</PublishedFileId>
<FriendlyName>Storage Crates & More</FriendlyName>
</SerializableModReference>
</Mods>
  • 0 Users Found This Useful
Was this answer helpful?